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Unity AI Programming Essentials

Curtis Bennett Dan Violet Sagmiller

更新时间:2021-08-05 16:54:18

最新章节:Index
完结共75章
倒序

封面

版权页

Credits

Foreword

About the Authors

About the Reviewers

www.PacktPub.com

Support files eBooks discount offers and more

Preface

What this book covers

What you need for this book

Who this book is for

Conventions

Reader feedback

Customer support

Chapter 1. Pathfinding

An overview

Quick Path AI

React AI

RAIN AI

Comparing AI solutions

Summary

Chapter 2. Patrolling

Quick Path AI

React AI

RAIN AI

Summary

Chapter 3. Behavior Trees

An overview of behavior trees

RAIN node types

The behavior tree demo

Summary

Chapter 4. Crowd Chaos

An overview of crowd chaos

React AI

RAIN AI

Summary

Chapter 5. Crowd Control

An overview of crowd control

The Fame Crowd Simulation API

ANT-Op

Summary

Chapter 6. Sensors and Activities

An overview of sensing

Using senses with RAIN

Summary

Chapter 7. Adaptation

An overview

RAIN's demo

The React AI

Summary

Chapter 8. Attacking

An overview of attack AI

The attack demo

The chase and attack demo

Creating cover AI

Group attacks

Summary

Chapter 9. Driving

An overview of driving

Setting up a Smart Car vehicle

The Smart Car AI demo

Additional features

Summary

Chapter 10. Animation and AI

An overview of animation

The AI animation demo

Summary

Chapter 11. Advanced NavMesh Generation

An overview of a NavMesh

Advanced NavMesh parameters

Culling areas

Multiple navigation meshes

Summary

Index

更新时间:2021-08-05 16:54:18